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2 changed files with 45 additions and 89 deletions

127
main.py
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@ -4,7 +4,7 @@
import os import os
import random import random
import jsonpickle import jsonpickle
from src.MamaOConnel import MamaOConnel import time
class Circus: class Circus:
# There are: # There are:
@ -30,8 +30,8 @@ class Circus:
self.state = 0 # 0 means Circus is not used in game yet, 1 means next wagon in list is #1, and so on self.state = 0 # 0 means Circus is not used in game yet, 1 means next wagon in list is #1, and so on
def enable(self): def enable(self):
if self.state > 0: if self.state == 0:
print("Circus is already in game.") print("Circus is not or no longer in game.")
return False return False
self.state = 1 self.state = 1
@ -67,7 +67,6 @@ class TreasureCard:
if self.state == -1: if self.state == -1:
print("Treasure hunt has not started yet or is completed.") print("Treasure hunt has not started yet or is completed.")
return False return False
print("Congrats! You obtained $" + str(self.treasures[self.state]))
self.state = self.state + 1 self.state = self.state + 1
if self.state == 5: if self.state == 5:
print("All treasures have been found.") print("All treasures have been found.")
@ -80,7 +79,6 @@ class ConcessionCard:
# 7 gold nuggets, as rewards when the player succefully connects a city to their concession. The player can choose # 7 gold nuggets, as rewards when the player succefully connects a city to their concession. The player can choose
# which nugget to earn, and then discovers the associated reward (between 11 and 17 coins). # which nugget to earn, and then discovers the associated reward (between 11 and 17 coins).
# A ConcessionCard is then composed of 7 nuggets, with the rewards randomly distributed. # A ConcessionCard is then composed of 7 nuggets, with the rewards randomly distributed.
def __init__(self): def __init__(self):
availableValues = [11, 12, 13, 14, 15, 16, 17] availableValues = [11, 12, 13, 14, 15, 16, 17]
nuggetsNb = len(availableValues) - 1 nuggetsNb = len(availableValues) - 1
@ -95,18 +93,11 @@ class ConcessionCard:
return {1, 2, 3, 4, 5, 6, 7} - self.taken return {1, 2, 3, 4, 5, 6, 7} - self.taken
def takeReward(self, choice): def takeReward(self, choice):
if not choice.isdigit():
print("Please choose a number.")
return False
choice = int(choice)
if choice not in range(1, 8):
print("This is not a valid number")
return False
if choice in self.taken: if choice in self.taken:
print(str(choice) + " has already been obtained.") print(str(choice) + " has already been obtained.")
return False return False
self.taken.add(choice) self.taken.add(choice)
print("Congrats! You obtained $" + str(self.nuggets[choice - 1])) print("Congrats! You obtained $" + str(self.nuggets[choice]))
class Player: class Player:
@ -131,10 +122,8 @@ class Game:
# General data to generate # General data to generate
self.circus = Circus(playersNb) self.circus = Circus(playersNb)
# Mama O'Connell
self.treasure = TreasureCard() self.treasure = TreasureCard()
self.mamaoc = MamaOConnel()
while not self.mamaoc.solver():
self.mamaoc = MamaOConnel()
# Players # Players
self.players = [] self.players = []
@ -142,42 +131,7 @@ class Game:
color = input("Enter player " + str(n + 1) + "'s color: ") color = input("Enter player " + str(n + 1) + "'s color: ")
self.players.append(Player(color)) self.players.append(Player(color))
def getPlayerByColor(self, color):
for player in self.players:
if player.color.lower() == color.lower():
return player
print("ERROR: player '" + color + "' is not defined")
return False
def enableConcession(self):
self.concession = True
def disableConcession(self):
self.concession = False
# if number = 0 print Mama O'Connel's location, else print hint #number
def printMamaHint(self, number):
if number not in range(0, 4):
return False
os.system('clear')
input("When you are ready, press Enter.")
print("")
match number:
case 0:
print("Mama O'Connel is at: " + self.mamaoc.location.name)
case 1:
print("Mama O'Connel is " + str(self.mamaoc.hint1[1]) + " cities from " + self.mamaoc.hint1[0].name)
case 2:
print("Mama O'Connel is " + str(self.mamaoc.hint2[1]) + " cities from " + self.mamaoc.hint2[0].name)
case 3:
print("Mama O'Connel is " + str(self.mamaoc.hint3[1]) + " cities from " + self.mamaoc.hint3[0].name)
print("")
input("When you are done, press Enter.")
os.system('clear')
def printStatus(self): def printStatus(self):
print("")
print("---------------------------------------------------------------------")
print("") print("")
print("Ticket to Ride Legacy: Legends of the West") print("Ticket to Ride Legacy: Legends of the West")
print("") print("")
@ -220,22 +174,21 @@ elif choice == "load":
if path == "": if path == "":
path = "savefile.json" path = "savefile.json"
myGame = loadData(path) myGame = loadData(path)
myGame.printStatus()
while True: while True:
os.system('clear')
myGame.printStatus() myGame.printStatus()
command = input("==> ") command = input("==> ")
while command not in ('load', 'save', 'next year', 'exit', 'enable circus', 'take circus', 'enable concession',\ while command not in ('load', 'save', 'next year', 'exit', 'enable circus', 'take circus', 'enable concessions',\
'take concession', 'disable concession', 'enable treasure', 'take treasure', 'mama hint 1', 'mama hint 2',\ 'take concession', 'enable treasure', 'take treasure'):
'mama hint 3', 'mama location'):
print("") print("")
print("Available commands:") print("Available commands:")
print(" Main: 'load', 'save', 'next year', 'exit'") print(" Main: 'load', 'save', 'next year', 'exit'")
print(" Circus: 'enable circus', 'take circus'") print(" Circus: 'enable circus', 'take circus'")
print(" Concessions: 'enable concessions', 'take concession'")
print(" Treasure: 'enable treasure', 'take treasure'") print(" Treasure: 'enable treasure', 'take treasure'")
print(" Concessions: 'enable concession', 'take concession', 'disable concession'")
print(" Mama O'Connel tracking: 'mama hint 1', 'mama hint 2', 'mama hint 3', 'mama location'")
command = input("==> ") command = input("==> ")
print("")
match command: match command:
case 'load': case 'load':
choice = input("WARNING! If you load, you will loose all unsaved changes. Are you sure? (type YES if you are) ") choice = input("WARNING! If you load, you will loose all unsaved changes. Are you sure? (type YES if you are) ")
@ -250,36 +203,38 @@ while True:
path = "savefile.json" path = "savefile.json"
myGame.saveData(path) myGame.saveData(path)
print("Game saved!") print("Game saved!")
time.sleep(3)
case 'next year': case 'next year':
myGame.yearId = myGame.yearId + 1 myGame.yearId = myGame.yearId + 1
case 'exit': case 'exit':
exit() exit()
case 'enable circus':
myGame.circus.enable()
case 'take circus': # TESTS
myGame.circus.takeWagon()
case 'enable treasure': # Test of ConcessionCard
myGame.treasure.enable() # cc = ConcessionCard()
case 'take treasure': # userChoice = 3
myGame.treasure.takeTreasure() # print(cc.nuggets)
case 'enable concession': # cc.takeReward(userChoice - 1)
myGame.enableConcession() # print(cc.nuggets)
case 'take concession': # print(cc.taken)
choice = input("Player? ==> ") # print("Remaining: " + str(cc.getRemainingPepites()))
player = myGame.getPlayerByColor(choice) # cc.takeReward(userChoice - 1)
if player == False: # print(cc.nuggets)
print("Not a valid player.") # print(cc.taken)
else: # print("Remaining: " + str(cc.getRemainingPepites()))
choice = input("Which nugget? ==> ")
print("") # Test of Player
player.concession.takeReward(choice) # myGame = Game()
case 'disable concession': # myGame.initGame()
myGame.disableConcession() # myGame.printStatus()
case 'mama hint 1': # myGame.treasure.enable()
myGame.printMamaHint(1) # myGame.printStatus()
case 'mama hint 2': # myGame.treasure.takeTreasure()
myGame.printMamaHint(2) # myGame.treasure.takeTreasure()
case 'mama hint 3': # myGame.treasure.takeTreasure()
myGame.printMamaHint(3) # myGame.treasure.takeTreasure()
case 'mama location': # myGame.printStatus()
myGame.printMamaHint(0) # myGame.treasure.takeTreasure()
# myGame.printStatus()

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@ -1,3 +1,4 @@
import os
import random import random
class City: class City:
@ -274,6 +275,6 @@ class MamaOConnel:
return False return False
return True return True
# myMama = MamaOConnel() myMama = MamaOConnel()
# while not myMama.solver(): while not myMama.solver():
# myMama = MamaOConnel() myMama = MamaOConnel()