# Generation of data for a campaign of Ticket to Ride Legacy: Legends of the West # Imports import os import random import jsonpickle from src.MamaOConnel import MamaOConnel class Circus: # There are: # 4 wagons of each colors (until 2 players' stop) # 2 wagons of each colors (until 3 players' stop) # 2 wagons of each colors (until 4 players' stop) # 2 wagons of each colors (until 5 players' stop) # NOTE: In the original distribution, the same color never appears twice in a row # We chose to remove this constraint, for the sake of simplicity def __init__(self, playersNb): wagonsPerColors = 2 * playersNb colors = "blue", "green", "black", "red", "yellow" remaining = {"blue": wagonsPerColors, "green": wagonsPerColors, "black": wagonsPerColors, "red": wagonsPerColors,\ "yellow": wagonsPerColors} self.wagons = [] for n in range(0, 5 * wagonsPerColors): color = colors[random.randint(0, 4)] while remaining[color] == 0: color = colors[random.randint(0, 4)] self.wagons.append(color) remaining[color] = remaining[color] - 1 self.state = 0 # 0 means Circus is not used in game yet, 1 means next wagon in list is #1, and so on def enable(self): if self.state > 0: print("Circus is already in game.") return False self.state = 1 def getNextColor(self): return self.wagons[self.state - 1] def takeWagon(self): if self.state == 0: print("Circus is not or no longer in game.") return False print("Player obtained a " + self.wagons[self.state - 1] + " circus sticker!") self.state = self.state + 1 if self.state > len(self.wagons): print("Circus stickers are now depleted.") self.state = 0 # effectively disable circus class TreasureCard: def __init__(self): self.treasures = [36, 33, 29, 27, 24] self.state = -1 # disabled def enable(self): self.state = 0 # 0 means 0 treasures have been found def getFoundNumber(self): if self.state == -1: print("Treasure hunt has not started yet or is completed.") return False return self.state def takeTreasure(self): if self.state == -1: print("Treasure hunt has not started yet or is completed.") return False print("Congrats! You obtained $" + str(self.treasures[self.state])) self.state = self.state + 1 if self.state == 5: print("All treasures have been found.") self.state = -1 # effectively disable treasure card class ConcessionCard: # Each card contains: # 6 cities to connect to the player's concession. There is no need to implement those. # 7 gold nuggets, as rewards when the player succefully connects a city to their concession. The player can choose # which nugget to earn, and then discovers the associated reward (between 11 and 17 coins). # A ConcessionCard is then composed of 7 nuggets, with the rewards randomly distributed. def __init__(self): availableValues = [11, 12, 13, 14, 15, 16, 17] nuggetsNb = len(availableValues) - 1 self.nuggets = [] for n in range(0, 7): choice = random.randint(0, nuggetsNb - n) self.nuggets.append(availableValues[choice]) availableValues.pop(choice) self.taken = set() def getRemainingPepites(self): return {1, 2, 3, 4, 5, 6, 7} - self.taken def takeReward(self, choice): if not choice.isdigit(): print("Please choose a number.") return False choice = int(choice) if choice not in range(1, 8): print("This is not a valid number") return False if choice in self.taken: print(str(choice) + " has already been obtained.") return False self.taken.add(choice) print("Congrats! You obtained $" + str(self.nuggets[choice - 1])) class Player: def __init__(self, color): self.color = color self.concession = ConcessionCard() class Game: # initGame() is used to generate all data for a campaign and initialize status variables def initGame(self): self.years = 1865, 1868, 1871, 1874, 1877, 1880, 1883, 1886, 1889, 1892, 1895, 1898 playersNb = input("Enter the number of players (2-5): ") while not playersNb.isdigit() or int(playersNb) not in range(2, 6): playersNb = input("OUT OF RANGE! Enter the number of players (2-5): ") playersNb = int(playersNb) # Game status self.yearId = 0 self.concession = False # General data to generate self.circus = Circus(playersNb) self.treasure = TreasureCard() self.mamaoc = MamaOConnel() while not self.mamaoc.solver(): self.mamaoc = MamaOConnel() # Players self.players = [] for n in range(0, playersNb): color = input("Enter player " + str(n + 1) + "'s color: ") self.players.append(Player(color)) def getPlayerByColor(self, color): for player in self.players: if player.color.lower() == color.lower(): return player print("ERROR: player '" + color + "' is not defined") return False def enableConcession(self): self.concession = True def disableConcession(self): self.concession = False # if number = 0 print Mama O'Connel's location, else print hint #number def printMamaHint(self, number): if number not in range(0, 4): return False os.system('clear') input("When you are ready, press Enter.") print("") match number: case 0: print("Mama O'Connel is at: " + self.mamaoc.location.name) case 1: print("Mama O'Connel is " + str(self.mamaoc.hint1[1]) + " cities from " + self.mamaoc.hint1[0].name) case 2: print("Mama O'Connel is " + str(self.mamaoc.hint2[1]) + " cities from " + self.mamaoc.hint2[0].name) case 3: print("Mama O'Connel is " + str(self.mamaoc.hint3[1]) + " cities from " + self.mamaoc.hint3[0].name) print("") input("When you are done, press Enter.") os.system('clear') def printStatus(self): print("") print("---------------------------------------------------------------------") print("") print("Ticket to Ride Legacy: Legends of the West") print("") print("Campaign - Year: " + str(self.years[self.yearId])) print("") print("Players:") for player in self.players: print(" " + player.color) if self.concession: print(" Concession card remaining nuggets: " + str(player.concession.getRemainingPepites())) print("") if self.circus.state > 0: print("Circus next sticker color: " + self.circus.getNextColor()) if self.treasure.state > -1: print(f"Treasures found: {self.treasure.getFoundNumber()}") def saveData(self, path): savefile = open('./' + path, 'w+') savefile.write(jsonpickle.encode(self)) savefile.close() def loadData(path): with open('./' + path, 'r') as savefile: content = savefile.read() data = jsonpickle.decode(content) return data print("") print("Ticket to Ride Legacy: Legends of the West") print("") choice = input("What do you want to do (new/load)? ") while choice not in ("new", "load"): choice = input("UNDEFINED! What do you want to do (new/load)? ") if choice == "new": myGame = Game() myGame.initGame() elif choice == "load": path = input("Path to save file (defaults to savefile.json)? ") if path == "": path = "savefile.json" myGame = loadData(path) while True: myGame.printStatus() command = input("==> ") while command not in ('load', 'save', 'next year', 'exit', 'enable circus', 'take circus', 'enable concession',\ 'take concession', 'disable concession', 'enable treasure', 'take treasure', 'mama hint 1', 'mama hint 2',\ 'mama hint 3', 'mama location'): print("") print("Available commands:") print(" Main: 'load', 'save', 'next year', 'exit'") print(" Circus: 'enable circus', 'take circus'") print(" Treasure: 'enable treasure', 'take treasure'") print(" Concessions: 'enable concession', 'take concession', 'disable concession'") print(" Mama O'Connel tracking: 'mama hint 1', 'mama hint 2', 'mama hint 3', 'mama location'") command = input("==> ") print("") match command: case 'load': choice = input("WARNING! If you load, you will loose all unsaved changes. Are you sure? (type YES if you are) ") if choice == "YES": path = input("Path to save file (defaults to savefile.json)? ") if path == "": path = "savefile.json" myGame = loadData(path) case 'save': path = input("Path to save file (defaults to savefile.json)? ") if path == "": path = "savefile.json" myGame.saveData(path) print("Game saved!") case 'next year': myGame.yearId = myGame.yearId + 1 case 'exit': exit() case 'enable circus': myGame.circus.enable() case 'take circus': myGame.circus.takeWagon() case 'enable treasure': myGame.treasure.enable() case 'take treasure': myGame.treasure.takeTreasure() case 'enable concession': myGame.enableConcession() case 'take concession': choice = input("Player? ==> ") player = myGame.getPlayerByColor(choice) if player == False: print("Not a valid player.") else: choice = input("Which nugget? ==> ") print("") player.concession.takeReward(choice) case 'disable concession': myGame.disableConcession() case 'mama hint 1': myGame.printMamaHint(1) case 'mama hint 2': myGame.printMamaHint(2) case 'mama hint 3': myGame.printMamaHint(3) case 'mama location': myGame.printMamaHint(0)