Add regions + almost finished MOC generation
This commit is contained in:
parent
31dee57c01
commit
0fa163b6ed
@ -6,26 +6,12 @@ class City:
|
||||
self.name = name
|
||||
self.neighbors = neighbors
|
||||
|
||||
# Returns the length of the shortest way between the city and another one (target)
|
||||
def distance(self, target):
|
||||
if self == target:
|
||||
return 0
|
||||
|
||||
dist = 1
|
||||
cities = [self]
|
||||
|
||||
for city in cities:
|
||||
for neighbor in city.neighbors:
|
||||
depth = 1
|
||||
if target in city.neighbors:
|
||||
return dist
|
||||
|
||||
class Board:
|
||||
|
||||
def __init__(self):
|
||||
self.cities = []
|
||||
|
||||
# NorthEast
|
||||
# NorthEast (8 cities)
|
||||
neighbors = "Quebec", "Montreal", "Boston"
|
||||
self.cities.append(City("Bangor", neighbors))
|
||||
neighbors = "Bangor", "Montreal"
|
||||
@ -43,12 +29,85 @@ class Board:
|
||||
neighbors = "Buffalo", "New York", "Norfolk", "Baltimore", "Pittsburgh"
|
||||
self.cities.append(City("Philadelphia", neighbors))
|
||||
|
||||
# Appalachia (8 cities)
|
||||
neighbors = "Buffalo", "Pittsburgh", "Cincinnati", "Chicago"
|
||||
self.cities.append(City("Detroit", neighbors))
|
||||
neighbors = "Buffalo", "Philadelphia", "Baltimore", "Lewisburg", "Cincinnati", "Detroit"
|
||||
self.cities.append(City("Pittsburgh", neighbors))
|
||||
neighbors = "Philadelphia", "Norfolk", "Lewisburg", "Pittsburgh"
|
||||
self.cities.append(City("Baltimore", neighbors))
|
||||
neighbors = "Norfolk", "Charleston", "Atlanta", "Knoxville", "Lewisburg"
|
||||
self.cities.append(City("Charlotte", neighbors))
|
||||
neighbors = "Lewisburg", "Charlotte", "Atlanta", "Nashville", "Cincinnati"
|
||||
self.cities.append(City("Knoxville", neighbors))
|
||||
#neighbors = "Detroit", "Pittsburgh", "Lewisburg", "Knoxville", "Nashville", "St Louis"
|
||||
neighbors = "Detroit", "Pittsburgh", "Lewisburg", "Knoxville", "Nashville"
|
||||
self.cities.append(City("Cincinnati", neighbors))
|
||||
#neighbors = "Detroit", "Cincinnati", "St Louis", "Davenport", "St Paul", "Duluth"
|
||||
neighbors = "Detroit", "Cincinnati", "Davenport"
|
||||
self.cities.append(City("Chicago", neighbors))
|
||||
neighbors = "Pittsburgh", "Baltimore", "Norfolk", "Charlotte", "Knoxville", "Cincinnati"
|
||||
self.cities.append(City("Lewisburg", neighbors))
|
||||
|
||||
# Atlantic Coast (3 cities)
|
||||
neighbors = "Philadelphia", "Charleston", "Charlotte", "Lewisburg", "Baltimore"
|
||||
self.cities.append(City("Norfolk", neighbors))
|
||||
neighbors = "Norfolk", "Savannah", "Atlanta", "Charlotte"
|
||||
self.cities.append(City("Charleston", neighbors))
|
||||
neighbors = "Charleston", "Jacksonville", "Mobile", "Atlanta"
|
||||
self.cities.append(City("Savannah", neighbors))
|
||||
|
||||
# The South (4 cities)
|
||||
#neighbors = "Cincinnati", "Atlanta", "New Orleans", "Little Rock", "St Louis"
|
||||
neighbors = "Cincinnati", "Atlanta", "New Orleans"
|
||||
self.cities.append(City("Nashville", neighbors))
|
||||
neighbors = "Charlotte", "Charleston", "Savannah", "Mobile", "Nashville", "Knoxville"
|
||||
self.cities.append(City("Atlanta", neighbors))
|
||||
neighbors = "Atlanta", "Savannah", "Jacksonville", "Tampa", "New Orleans"
|
||||
self.cities.append(City("Mobile", neighbors))
|
||||
#neighbors = "Nashville", "Mobile", "Houston", "Little Rock"
|
||||
neighbors = "Nashville", "Mobile"
|
||||
self.cities.append(City("New Orleans", neighbors))
|
||||
|
||||
# Florida (3 cities)
|
||||
neighbors = "Savannah", "Miami", "Tampa", "Mobile"
|
||||
self.cities.append(City("Jacksonville", neighbors))
|
||||
neighbors = "Jacksonville", "Tampa"
|
||||
self.cities.append(City("Miami", neighbors))
|
||||
neighbors = "Jacksonville", "Miami", "Mobile"
|
||||
self.cities.append(City("Tampa", neighbors))
|
||||
|
||||
def getCityByName(self, name):
|
||||
for city in self.cities:
|
||||
if city.name == name:
|
||||
return city
|
||||
print("ERROR: city '" + name + "' is not defined")
|
||||
return 0
|
||||
|
||||
# Returns the length of the shortest way between two cities
|
||||
def distance(self, start, target):
|
||||
if start == target:
|
||||
return 0
|
||||
|
||||
dist = 1
|
||||
cities = [start]
|
||||
passedCities = []
|
||||
|
||||
#print("start = " + start.name + " ; target = " + target.name)
|
||||
while True:
|
||||
#print("dist = " + str(dist))
|
||||
for city in cities:
|
||||
#print("city = " + city.name)
|
||||
if target.name in city.neighbors:
|
||||
return dist
|
||||
passedCities.extend(cities)
|
||||
newCities = []
|
||||
for city in cities:
|
||||
for neighbor in city.neighbors:
|
||||
if neighbor not in passedCities:
|
||||
newCities.append(self.getCityByName(neighbor))
|
||||
cities = newCities
|
||||
dist = dist + 1
|
||||
|
||||
class MamaOConnel:
|
||||
|
||||
@ -60,35 +119,11 @@ class MamaOConnel:
|
||||
# It could be more proper to have a dedicated method to check if a city can be the location (using distance?)
|
||||
while len(self.location.neighbors) < 4:
|
||||
self.location = self.board.cities[random.randint(0, len(self.board.cities) - 1)]
|
||||
|
||||
# # Set first hint
|
||||
# hint1distance = 3
|
||||
# hint1list = []
|
||||
# hint1list.append(self.location.neighbors[random.randint(0, len(self.location.neighbors))])
|
||||
# for i in range(0, hint1distance - 2):
|
||||
# tmp = hint1list[i].neighbors[random.randint(0, len(hint1list[i].neighbors))]
|
||||
# while tmp.distance(self.location) < i + 1:
|
||||
# tmp = hint1list[i].neighbors[random.randint(0, len(hint1list[i].neighbors))]
|
||||
# hint1list.append(tmp)
|
||||
# self.hint1 = hint1list[hint1distance - 1]
|
||||
#
|
||||
# # Set second hint
|
||||
# hint2distance = 3
|
||||
# hint2list = []
|
||||
# tmp = self.location.neighbors[random.randint(0, len(self.location.neighbors))]
|
||||
# while tmp == hint1list[0]:
|
||||
# tmp = self.location.neighbors[random.randint(0, len(self.location.neighbors))]
|
||||
# hint2list.append(tmp)
|
||||
# for i in range(0, hint2distance - 2):
|
||||
# tmp = hint2list[i].neighbors[random.randint(0, len(hint2list[i].neighbors))]
|
||||
# while tmp.distance(self.location) < i + 1 or tmp == hint1list[i + 1]:
|
||||
# tmp = hint2list[i].neighbors[random.randint(0, len(hint2list[i].neighbors))]
|
||||
# hint2list.append(tmp)
|
||||
# self.hint2 = hint2list[hint2distance - 1]
|
||||
print("location = " + self.location.name)
|
||||
|
||||
hints = [], [], []
|
||||
hintsDistance = 3, 3, 2
|
||||
for h in range(0, 2):
|
||||
hintsDistance = 3, 3, 2 # TODO randomize
|
||||
for h in range(0, 3):
|
||||
city = self.board.getCityByName(self.location.neighbors[random.randint(0, len(self.location.neighbors) - 1)])
|
||||
if h == 1:
|
||||
while city in hints[0]:
|
||||
@ -96,14 +131,18 @@ class MamaOConnel:
|
||||
if h == 2:
|
||||
while city in hints[0] or city in hints[1]:
|
||||
city = self.board.getCityByName(self.location.neighbors[random.randint(0, len(self.location.neighbors) - 1)])
|
||||
print("Hint " + str(h + 1) + ": step 1: " + city.name)
|
||||
hints[h].append(city)
|
||||
for i in range(0, hintsDistance[h] - 2):
|
||||
for i in range(0, hintsDistance[h] - 1):
|
||||
city = self.board.getCityByName(hints[h][i].neighbors[random.randint(0, len(hints[h][i].neighbors) - 1)])
|
||||
while city.distance(self.location) < i + 1 or h >= 1 and city in hints[0] or h == 2 and city in hints[1]:
|
||||
while self.board.distance(city, self.location) < i + 2 or h >= 1 and city in hints[0] or h == 2 and city in hints[1]:
|
||||
city = self.board.getCityByName(hints[h][i].neighbors[random.randint(0, len(hints[h][i].neighbors) - 1)])
|
||||
print("Hint " + str(h + 1) + ": step " + str(i + 2) + ": " + city.name)
|
||||
hints[h].append(city)
|
||||
print(self.location)
|
||||
print(hints)
|
||||
print("FINISH")
|
||||
print("Hideout was: " + self.location.name)
|
||||
for hint in hints:
|
||||
print(hint[-1].name)
|
||||
|
||||
# at the end of generation, board and cities should be dropped (no use to keep them in saved data)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user