161 lines
4.8 KiB
Python
161 lines
4.8 KiB
Python
# Generation of data for a campaign of Ticket to Ride Legacy Legends of the West
|
|
|
|
# Imports
|
|
import os
|
|
import random
|
|
import jsonpickle
|
|
|
|
class Circus:
|
|
# There are:
|
|
# 4 wagons of each colors (until 2 players' stop)
|
|
# 2 wagons of each colors (until 3 players' stop)
|
|
# 2 wagons of each colors (until 4 players' stop)
|
|
# 2 wagons of each colors (until 5 players' stop)
|
|
# NOTE: In the original distribution, the same color never appears twice in a row
|
|
# We chose to remove this constraint, for the sake of simplicity
|
|
|
|
def __init__(self, playersNb):
|
|
wagonsPerColors = 2 * playersNb
|
|
colors = "blue", "green", "black", "red", "yellow"
|
|
remaining = {"blue": wagonsPerColors, "green": wagonsPerColors, "black": wagonsPerColors, "red": wagonsPerColors, "yellow": wagonsPerColors}
|
|
self.wagons = []
|
|
for n in range(0, 5 * wagonsPerColors):
|
|
color = colors[random.randint(0, 4)]
|
|
while remaining[color] == 0:
|
|
color = colors[random.randint(0, 4)]
|
|
self.wagons.append(color)
|
|
remaining[color] = remaining[color] - 1
|
|
self.state = 0 # 0 means Circus is not used in game yet, 1 means next wagon in list is #1, and so on
|
|
|
|
def enable(self):
|
|
self.state = 1
|
|
|
|
def getNextColor(self):
|
|
return self.wagons[self.state - 1]
|
|
|
|
def getWagon(self):
|
|
if self.state == 0:
|
|
print("Circus is not or no longer in game.")
|
|
return False
|
|
print("Player obtained a " + self.wagons[self.state - 1] + "circus sticker!")
|
|
self.state = self.state + 1
|
|
if self.state == len(self.wagons) - 1:
|
|
print("Circus stickers are now depleted.")
|
|
self.state = 0 # effectively disable circus
|
|
|
|
|
|
class ConcessionCard: # name may be different in English
|
|
# Each card contains:
|
|
# 6 cities to connect to the player's concession. There is no need to implement those.
|
|
# 7 gold "pepites", as rewards when the player succefully connects a city to their concession. The player can choose
|
|
# which "pepite" to earn, and then discovers the associated reward (between 11 and 17 coins).
|
|
# A ConcessionCard is then composed of 7 pepites, with the rewards randomly distributed.
|
|
def __init__(self):
|
|
availableValues = [11, 12, 13, 14, 15, 16, 17]
|
|
pepitesNb = len(availableValues) - 1
|
|
self.pepites = []
|
|
for n in range(0, 7):
|
|
choice = random.randint(0, pepitesNb - n)
|
|
self.pepites.append(availableValues[choice])
|
|
availableValues.pop(choice)
|
|
self.taken = set()
|
|
|
|
def getRemainingPepites(self):
|
|
return {1, 2, 3, 4, 5, 6, 7} - self.taken
|
|
|
|
def getReward(self, choice):
|
|
if choice in self.taken:
|
|
print(str(choice) + " has already been obtained.")
|
|
return False
|
|
self.taken.add(choice)
|
|
print("Congrats! You obtained $" + str(self.pepites[choice]))
|
|
return True
|
|
|
|
class Player:
|
|
def __init__(self, color):
|
|
self.color = color
|
|
self.concession = ConcessionCard()
|
|
|
|
class Game:
|
|
|
|
# initGame() is used to generate all data for a campaign and initialize status variables
|
|
def initGame(self, playersNb):
|
|
# Game status
|
|
self.year = 1858
|
|
self.concession = False
|
|
|
|
# General data to generate
|
|
self.circus = Circus(playersNb)
|
|
# Mama O'Connell
|
|
# Treasures
|
|
|
|
# Players
|
|
self.players = []
|
|
for n in range(0, playersNb):
|
|
color = input("Enter player " + str(n + 1) + "'s color: ")
|
|
self.players.append(Player(color))
|
|
|
|
def printStatus(self):
|
|
print("Ticket to Ride Legacy: Legends of the West")
|
|
print("")
|
|
print("Campaign - Year: " + str(self.year))
|
|
print("")
|
|
print("Players:")
|
|
for player in self.players:
|
|
print(" " + player.color)
|
|
if self.concession:
|
|
print(" Concession card remaining pepites: " + str(player.concession.getRemainingPepites()))
|
|
print("")
|
|
if self.circus.state > 0:
|
|
print("Circus next sticker color: " + self.circus.getNextColor())
|
|
# TODO: treasures remaining to find)
|
|
|
|
|
|
def saveData(self):
|
|
savefile = open('./savefile.json', 'w+')
|
|
savefile.write(jsonpickle.encode(self))
|
|
savefile.close()
|
|
|
|
def loadData():
|
|
with open('./savefile.json', 'r') as savefile:
|
|
content = savefile.read()
|
|
data = jsonpickle.decode(content)
|
|
return data
|
|
|
|
|
|
# TESTS
|
|
playersNb = 2
|
|
|
|
# Test of data generation
|
|
# myGame = Game()
|
|
# myGame.initGame(playersNb)
|
|
# myGame.saveData()
|
|
|
|
# Test of data loading
|
|
# myGame = loadData()
|
|
# print(myGame.year)
|
|
# print(myGame.circus.wagons)
|
|
|
|
# Test of ConcessionCard
|
|
# cc = ConcessionCard()
|
|
# userChoice = 3
|
|
# print(cc.pepites)
|
|
# cc.getReward(userChoice - 1)
|
|
# print(cc.pepites)
|
|
# print(cc.taken)
|
|
# print("Remaining: " + str(cc.getRemainingPepites()))
|
|
# cc.getReward(userChoice - 1)
|
|
# print(cc.pepites)
|
|
# print(cc.taken)
|
|
# print("Remaining: " + str(cc.getRemainingPepites()))
|
|
|
|
# Test of Player
|
|
myGame = Game()
|
|
myGame.initGame(playersNb)
|
|
myGame.printStatus()
|
|
myGame.concession = True
|
|
myGame.printStatus()
|
|
myGame.circus.enable()
|
|
myGame.printStatus()
|
|
print(myGame.circus.wagons)
|